Kingmaker

Episode Five - Tricks and Treats
A Faerie Tale

Just as Toboe and the troll fell over the edge, Vincze arrived on the scene with much whining. Krystos, threw off his cloak, revealing a pair of stunted, insect-like wings, and lept over the cliff. The sorcerer grabbed the wolf in mid-air, and, slowed by the fairy wings, landed in the water. The troll stood up, looked around and saw the wolf, bounding from rock to rock down the river, and took off after the lupine. While the creature was distracted, Krystos used the time to climb to safety on rope Jane had lowered for him.

…evening and morning, the first day…

The night passed. Jane barely slept for fear of Toboe’s imminent demise. When dawn broke, the group woke to find the lupine curled up behind Vincze, who had been on watch.

Moving off into the forest, the group decided to explore a little before returning to Oleg’s. Their rations were depleted and they were in need of rest. The first evening in the woods, as the group got ready to camp, Tad’s pants fell down to the ground. Jane, observant as ever, noticed a small reptile with butterfly wings, dart into the underbrush.

…evening and morning, the second day…

Over the next couple days, the group was plagued by the mischevious machinations of the unseen adversary(adversaries?). Finally realizing, their tricksters were most likely fae, they decided to try and offer them gifts, but they were too stingy with their offerings, and the pranks continued, with the final morning arriving, bringing them to the realization that all the stiching had been removed from their clothing, leaving them with piles of cloth, and thread neatly wound around twigs.

..and two more days…

And so, they rode into Oleg’s naked. After 12 days, the tradesman had returned from Restov, bearing more supplies, including 5 chickens, 2 goats and an ox. Keston and his men had made some headway on their bunkhouse, while Svetlana worked on the garden.

When the group arrived, Tad agreed to tend to the garden if Svetlana would sew his clothing back together. Vincze used her magic to re-assemble her clothing, and Jane and Krystos put needle to thread to put their gear right.

After spending some time re-supplying, the group decided it was time to head back to the gold mine and see about some mining.

Experience: 500xp
4 days

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Episode Four
Hermits, Gold Mines, and Rickety Bridges

Returning to Oleg’s, the group finds that Oleg still has not returned from Restov. It has only been seven days, so he is not late. Keston Garess and his men have been busy, Clearing land outside of the palisade for a bunkhouse for his men, as well as another plot for a garden for Svetlana. They also meet Jhod Kavken, a priest of Erastil, who states he has come here to start anew. Jhod seems reticent to talk about his past with the strangers. He does seem to be more open to talking to Krystos than to Jane or Tad.

…evening and morning, the first day…

Night passes and the group decides to go see about the hermit to the southeast. Svetlana gives them some information, that he lives in a sod hut, brews potions, and is pretty eccentric. Vincze announces that she will be staying behind! Stating something in the cards has given her pause.

Jane, Tad and Krystos head to the southeast, seeking the hermit, Bokken. After a day of searching, they come upon the sod hut, with the man outside stirring something in a cauldron. They approach, and after much talk, discover he is Bokken, and that he can brew and sell potions for a fee. He uses fang berries in all his potions, and if the group can get him some, he would be willing to offer a discount on his potions. He says there is a thicket to the southwest, on the other side of the Thorn River. (See Quest Log)

…evening and morning, the second day…

The group head south. After two days of searching, they come upon a lightning-struck oak tree, in the shape of a hand. Sending Toboe forth, the wolf soon uncovers a cache, wrapped in an old leather cloak. The cache contains a dagger, a wand (which Jane identifies as a wand of burning hands, useable only by Krystos or Vincze, or one traned in Use Magic Device.), a silver ring (which does not bear the inscription Oleg mentioned was on Svetlana’s ring) and a leather and brass bound book, which Krystos announces is a spellbook (useable only by Vincze or another wizard.)

Spending another two dayssearching to the west is profitable as they find a cleft under a particularly rocky outcropping. After exploring the cleft, the group discovers a vein of gold ore, which, with the proper tools, could supply a steady stream of income.

The fifth day out, they move further to the southwest. About midday, they come upon a river gorge crossed by a rickety wood and rope bridge. The waters are 30 feet below the bridge, and the other cliff is twenty feet away. As they ponder the bridge, They are greeted by a large humanoid creature, seemingly made of rock and earth, which rises from behind a nearby boulder. Throwing caution tho the wind, Tad rushes in, leaps upon the rock before it and dives at the creature, attempting to grab it and subdue it, only to land flat on his face, Skyduster flies in as a distraction only to get swatted to the ground. While Jane and Krystos shoot arrows and arcane bolts at the creature, it turns to Tad and expresses it’s displeasure on him.

While Tad quietly bleeds on the ground, the behemoth moves toward Jane. The druid and her companion gang up on the creature. In a display of savage wrath, Toboe launches himself at the monster, while Jane crouches low behind it’s knees. Surprised by the leaping wolf, the creature stumbles backwards, trips over Jane, and tumbles over the edge of the precipice. Toboe, with nothing to stop his momentum, also disappears below the cliff’s edge.

Experience: 300xp
5 days

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Episode Three - Exploration

After interrogating the prisoners, Tad agreed to take them back to Oleg’s. They had learned some valuable information. The bandits were quartered to the south on the shores of the Tuskwater, a lake. Their numbers were unknown, as they operated in splinter cells, with groups going out for weeks before returning. It was hard to tell how many would be there at any given time. They used a passphrase to recognize friend from foe. When the watch noticed anyone approaching, they would call out, asking who approached. Those approaching would reply “By the bloody bones of St. Gilmorg, who want’s to know?”

Their leader, the Stag Lord, was a drunk and most likely crazy. His mental state had been going downhill over the past months. He keeps a strange, scary old man locked up in the cellar who some of the bandits think may actually be using the Stag Lord as a puppet.

After Tad left and went back to Oleg’s, Jane, Krystos and Vincze decided to do some exploring. They spent some time in the woods and decided to head back and see if they could find this hermit that lived nearby Oleg’s. On their way, they were surprised by a giant trapdoor spider, who took a fancy to Vincze’s boob. After slaying it, they found bandit bodies in the lair, complete with silver stag amulet and a treasure map.

400xp. Level up.
5 days

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Episode Two - A Detour to Radishes
Kobolds, and Bandits, and Bears! Oh my!

To be fleshed out later

  • Keston Garess arrives with four other men, sent from Brevoy to help guard the trading post.
  • Oleg Leveton agrees to take the captive bandits back to Brevoy to see them put to justice.
  • Before he leaves, Oleg pulls one of the group aside and asks them to keep a eye out for Svetlana’s ring, which the bandits had taken several months ago. See Quest Log
  • Svetlana Levetoncorners Tad and asks if they could bring back a basket of moon radishes, so she can make Oleg’s favorite meal, moon radish soup. See Quest Log
  • The group heads out to the southwest to see about finding radishes and hunting bandits.
  • fint the radish patch, but the patch is picked clean by a group of kobolds. Make a deal with the kobolds. In exchange for a basket of radishes, they will get the mites under the old sycamore to stop their raiding. See Quest Log
  • A bear wanders upon them in the night and Jane Talks the bear out of making them dinner
  • find bandits, and actually survive. One bandit dies and two escape. Two get captured, one of which is Content Not Found: Kessel, the scary woman with the hand axes.

Experience Gained: 700
Three Days

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Episode One - What Happened at Oleg's
In which our heroes meet and uncoverthe blackmail plot

Oleg’s Trading Post is 5 days from the city of Restov. Run by Oleg Leveton and his wife, Svetlana, the trading post provides a stopping off point for trappers in the Greenbelt. It is a simple fortlike structure comprised of Oleg’s home, a four bed bunkhouse for guests and a stables. The entirity is surrounded by a stockade wall of sharpened wooden stakes. At each corner stands a watch tower, where a ballista is mounted. However, through disuse, the siege weapons have fallen into disrepair.

Evening finds Oleg and Svetlana greeting a group of travellers. Vincze, a Taldan woman with a blue to hat, sits at the outdoor table, laying out a Harrowing. Tad, a strapping half-orc lad in common clothes, with frearms and calves wrapped with linen wraps. and Jane, a rugged trailblazer, with her white wolf, Toboe at her side. The group stands around the fire making smalltalk with Oleg as Svetlana busies herself cooking. As the sin touches the horizon, a stranger wanders in. The man, in green and brown clothing, bears the mark of the fey-touched about him.

As the group gathers for dinner, Oleg glances nervously at Svetlana. The group detects something amiss and inquires. Oleg refuses to speak of it, but Svetlana begs them for help. She explains that five months ago the bandits came, demanding tall the trade goods or they would burn down the post. With no one to turn to, the Leveton’s gave them what they demanded. For the past three months, the bandits came at sunrise on the first day of the month. And tomorrow is the first day of the month.

Ambushing the bandits, the party takes all four hostage. Their leader, a man in a hood, with a severely scarred face by the name of Happs Bydon, tells them that their camp is one full day’s ride southwest, at a ford on the Thorn River.

Highlights

  • Vincze hiding on the roof of the bunkhouse attempting to shoot the bandits without falling off.
  • Tad, disguised In a woman’s cloak dipped in the cesspit, hobbling up to the bandits, asking “Are you here for the prunes and ointment as well?”
  • Jane tackling Happs off his horse into the cesspit.
  • Krystos skewering the bandit leader in the stomach with his spear.

Experience: 200xp

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Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.

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