Erastil

Erastil is primarily a nature deity focusing on the plants and animals that farmers, hunters, and ranchers deal with in their ordinary lives. He is also a god of close-knit communities and families and has a protector aspect that only surfaces when such things are threatened. Erastil is no god of crusades or heroism, and he has no grand plans to eradicate chaos and evil from the world; he simply wants people to be able to live their lives in peace without the threat of being devoured by monsters, conscripted into an army, or destroyed by world ending magic. He is a stern patriarch whose spirit is as hard as wood, unafraid to face down a bully yet able to calm a frightened child. He teaches how to read the turning of the seasons to know when to sow and reap, how to tell when livestock are sick or gravid, how to poultice a wound and set a broken leg, how to spot a straggling sheep or signs that a dog has gone rabid. He believes that it is man’s duty to help others, that cooperation leads to friendship and safety, and that if man respects the gifts of nature, she will sustain him. He loves old customs that encourage strong family bonds, no matter how quaint they are by modern standards, and enjoys hunting for sustenance but not for sport. Happy weddings and new babies make him smile. He is not one to spoutphilosophy and instead gives practical advice and hands on
teaching.

Erastil

Kingmaker TatteredKing